Monday, April 19, 2010
Status Report 8
I continued to work on the XML parser, Emily worked on the gui and testing when the notes have intersected the box at the bottom. Neither of our parts are working at the moment but we are trying to figure it out. My parser will not go over the whole xml file and Emily is having issues with her hit test box.
Monday, April 12, 2010
Status Report 7
This week i continued to work on the XML parser and It is having issues getting the children's names because I'm giving it an XML list and i haven't yet figured out how to get a single node from that. Emily worked on our demo which works so when a user mouses over the bubble it moves down the screen. So we now have animations and I will continue to work on the parser this week and Emily will continue to work on the animations and GUI.
Sunday, February 28, 2010
Status Report 3
This week we started working on the graphics and animations including the backgrounds and buttons. We also started to plan out how we were going to store the information for the buttons. We were thinking of doing it one of two ways, one way to do it would be to have a class with methods that when called would make different patterns of buttons so we would call the patterns instead of each individual button when we constructed the songs. Another way to do it would be to have separate text files with patterns like
0010
1000
0010
0000
0100
so for every 1 there would be a note and the four columns each represents a different color and we could just read off the txt file. We would control the speed of the notes by changing a beats per minute variable depending on the song. We are using stepmania as a guide to set up our game and get some of our ideas.
0010
1000
0010
0000
0100
so for every 1 there would be a note and the four columns each represents a different color and we could just read off the txt file. We would control the speed of the notes by changing a beats per minute variable depending on the song. We are using stepmania as a guide to set up our game and get some of our ideas.
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